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Devlog
Submission to Indiepocalypse Issue #42 (Paying Anthology)
Submission to A highly unproductive game jam
Submission to Accountability Jam: May 2023
Submission to Productive Game Jam
Submission to One Game a Month #23
Submission to Games Den Anthology Winter 2023
Submission to Finish It! - An Art Jam
Submission to Fuck Capitalism Go Home Jam
Submission to GAME LAB
Submission to The Never-Ending Game Jam
Submission to Adventure Gamebook Jam
Submission to Rotten Jam - Spring Edition
Submission to Dialogue Jam
Submission to 1st Annual Pop Culture Weedstravaganza Jam!
Submission to Interactive Fiction Showcase 2024
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Andy & Rob Vs. A Brave New World
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Devlog
Downloads Disabled
January 09, 2024
by
Andy&RobPresents!
As we approach the next game release, we have decided to take down the ability to download the game for pc and mac. It's not being used by anyone, people seem to prefer the browser play option here, a...
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Online Play Now Available
July 15, 2023
by
Andy&RobPresents!
I've resolved the audio issues with the online play, so I'm turning it back on. Enjoy! Bobby...
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Andy & Rob Presents!: "A Brave New World" Surprise 4/20 Release!
April 21, 2023
by
Andy&RobPresents!
Yes I know this devlog is a day late. I dropped the book at like 11:59 last night just to say I did it on 4/20. Here's how this all worked out: - This is the final release. I'll make updates if I find...
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Release Modalities
March 26, 2023
by
Andy&RobPresents!
Currently, the final release will happen in a month or less, and will release in the current build styles: - PC Laptop or Desktop (Native and Preferred Environment). - Web (itch.io). This method has s...
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Difference Between PC/Linux Distro and Browser Distro
February 25, 2023
by
Andy&RobPresents!
At the moment, both the web version on the game and the pc version of the game play exactly the same, with the following exception: - The intro film will not play in the browser, but is completely fun...
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V.2.00 Release
February 23, 2023
by
Andy&RobPresents!
Version 2.0 Changes/Fixes: Improved, Cleaner Coding For Performance. Streamlined repetitive picture placement with transforms. Changed out previous sprites (used for placeholding) with actual, purpose...
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First Log Entry
January 24, 2023
by
Andy&RobPresents!
- Alpha Build, First Chapter. - Restricted Access, invite only. - Early, concept art. Not Final. - Sound in early stage, may change. - Because of early iterative testing on inventory systems, it curre...
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